VFX & Animation Syllabus & Subjects 2025 includes key topics such as animation and VFX principles, 2D/3D animation, motion graphics, compositing, visual storytelling, and software like Maya, After Effects, and Nuke. Students study subjects like rigging, lighting, rendering, cinematography, matchmoving, and more. The syllabus is structured to build both creative and technical skills through theory, lab work, internships, and projects. Courses are available at UG, PG, diploma, and certificate levels. Admission is based on merit or entrance exams like NID, UCEED, and IIAD. Graduates can pursue roles like animator, VFX artist, or motion designer in top studios.
VFX & Animation Syllabus & Subjects 2025 covers topics like Animation and VFX Principles, Mass Media and Media Literacy, Animation Drawing, Augmented Reality and Virtual Reality, Story Design and Development, Advanced Rigging, Lighting and Rendering, Tools and Techniques of Cinematography, etc. The VFX course subjects are primarily concerned with practical, technical, and creative abilities relevant to an active professional life in industry.
The primary focus of VFX course subjects is to equip students with practical, technical, and creative abilities that are relevant to an active professional life in the industry. Students will learn how to bring characters to life and create whole new worlds that feel real using the appropriate technology and software. The best VFX designers are those who can combine a sense of design and creativity with technical skills, and VFX courses in India are designed to help students achieve precisely that.
Students can start pursuing VFX courses in India immediately after completing their class 12th and can opt for a diploma or a bachelor's degree. After completing their undergraduate studies, they can enrol in a master's degree VFX course to further enhance their skills and knowledge. Visual Effects (VFX) courses in India offer a comprehensive curriculum that covers both practical and theoretical aspects of the subject. VFX courses are designed to help students pursue a career in the VFX industry by providing them with the necessary skills, knowledge, and hands-on experience. Let us now delve deep into the VFX course syllabus and subjects provided on this page.
Here is an overview table of the VFX & Animation Syllabus & Subjects 2025.
Particulars | Details |
---|---|
Course Name | VFX & Animation |
Course Level | Undergraduate (BSc, BVoc, BA), Diploma, Certificate |
Duration | 1 to 4 years (depending on course type) |
Eligibility | 10+2 from a recognised board; some courses may require a background in art |
Admission Process | Merit-based or entrance exam followed by personal interview |
Course Fee | INR 50,000 to INR 5,00,000 (varies by institute and course level) |
Core Subjects | 2D & 3D Animation, Digital Art, VFX Techniques, Motion Graphics, Compositing, Game Design |
Practical Components | Animation Labs, Software Training (Photoshop, Maya, After Effects), Internships, Capstone Projects |
Major Entrance Exams | NID DAT, UCEED, AIEED, Pearl Academy Entrance, college-specific tests |
Average Starting Salary | INR 2.5 – 5 LPA |
Popular Job Profiles | Animator, VFX Artist, Compositor, Motion Graphics Designer, Game Designer |
Higher Study Options | MSc in Animation, PG Diploma in VFX, MFA, MDes, MBA in Media Management |
Top Colleges/Institutes | MIT Institute of Design, MAAC, Arena Animation, Pearl Academy, Whistling Woods International |
Before discussing the VFX course syllabus in detail, let us first quickly glance through some of the most popular VFX courses available in India at different levels of study.
Visual Effects Course (VFX Course) is a certified career programme designed to meet the growing demand for competent and quality labour in the expanding local and international VFX sector. This course is designed to provide students with the foundational information required to create high-end industry-standard visual effects that cannot always be captured in a camera shot.
Individuals will learn the foundations of animation and visual effects with our one-year online Diploma in Animation and Visual Effects. This course will teach students the fundamentals of animation as well as the advanced mechanics of creating an animated figure and visual effects. Throughout the year, students will study animation fundamentals and several software tools to help them create a firm foundation before beginning their professional careers.
BSc Animation and VFX, also known as Bachelor of Science in Animation and VFX, is a three-year undergraduate programme open to anybody who has finished 10+2 or equivalent certification with at least 50% in aggregate. This course will teach students about the world of animation and visual effects (VFX). The course is ideal for those with a creative or artistic bent of mind. One needs artistic skills, as well as a keen imagination and an eye for detail. A keen sense of observation is also required to become a successful animator or virtual artist.
The BA in VFX and Animation, also known as the Bachelor of Arts in VFX and Animation, is an undergraduate degree in Animation and Multimedia. It provides comprehensive training in 2D Classical and Digital Animation, 3D Animation, and Visual Effects. The BA in VFX and Animation includes art and design principles, as well as 2D classical and digital animation. The course covers all aspects of 3D animation so that the learner may create 3D short films. Students are exposed to a comprehensive visual effects programme.
BDes in Animation provides students with a solid foundation in design, video, and audio abilities, as well as modelling, rigging, texturing, lighting, digital cinematography, digital colour grading, and 3D digital graphics. Motion graphics and virtual studio skills, as well as compositing, 3D tracking, particles, and dynamics, are covered in the BDes in Animation and VFX course modules.
The curriculum is designed to train artists and technicians in the fields of visual effects and 3D animation. This course prepares students for positions in the video game, film, and television industries. Graduates have a comprehensive understanding of visual effects and animation. MSc graduates are prepared to fulfil all occupational duties in this industry and can continue their education. This training is also useful for people who want to work in the media and entertainment industries.
Also Read: BSc Animation VFX
Let’s have a look at the year-wise syllabus for the MSc in VFX & Animation.
First Year Syllabus of MSc in 3D Animation and VFX
The table below summarises the first-year syllabus of the MSc in VFX & Animation
Semester 1 | |
---|---|
Animation and VFX Principles | Animation Drawing |
Story Design and Development | Visual Language and Aesthetics |
Models of Communication and Theories | Evolution in Animation Industry and Current VFX Trends |
Process of Script Writing & Storyboard | Mass Media and Media Literacy |
Semester 2 | |
Augmented Reality and Virtual Reality | Tools and Techniques of Cinematography |
VFX and Motion Graphics | Principles of Marketing and Sales Management |
Acting for Animation | Character Design |
Second Year Syllabus of MSc in 3D Animation and VFX
The table below summarises the second-year syllabus of the MSc in VFX & Animation
Semester 3 | |
---|---|
Sound Design | Advanced Rigging |
Lighting and Rendering | Advanced Modelling with Z-Brush and Mudbox |
e-Content Development and Deployment | |
Semester 4 | |
Final Project and Internship | Digital Marketing and Broadcast Legalities |
Cyber Security | Sound Editing with Sound Forge |
Let’s have a look at the year-wise syllabus for the BDes in VFX & Animation.
First Year Syllabus of MSc in 3D Animation and VFX
The table below summarises the first-year syllabus of the MSc in VFX & Animation.
Semester 1 | |
---|---|
Sketching Drawing 1 | Elements of Design |
Geometry | Colour |
SLA | Material Exploration I |
Critical Thinking and Writing | |
Semester 2 | |
Sketching Drawing 2 | Principles of Design |
Design Process | Computer Applications |
Material Exploration II | Leadership and Teamwork |
Second Year Syllabus of MSc in 3D Animation and VFX
The table below summarises the second-year syllabus of the MSc in VFX & Animation
Semester 3 | |
---|---|
Drawing for Animation | Space Form Movement and Time |
Fundamentals of Animation | Project 1: Animation Film |
Design Thinking | Ethical Leadership in the 21st Century |
Narrative Skills for Animation | Scriptwriting for Animation |
Semester 4 | |
Character Design & Sculpting | Concept Art & Matte Painting |
VFX Concepts & Animation Applications | Project 2: Stop Motion Animation |
Working with Data | Environment and Sustainability – Himalaya Fellowship |
Storyboarding and Animatic | Illustration |
Third Year Syllabus of MSc in 3D Animation and VFX
The table below summarises the third-year syllabus of the MSc in VFX & Animation
Semester 5 | |
---|---|
Film Language and Editing for Animation | Project 3: 3D Tools and Processes |
Persuasive Presence | Design Research Methods |
Experimental Abstract Animation | Elements of Video Production |
Sound Design for Animation | Technologies of the Future |
Semester 6 | |
Animation and AR/VR | Intro to 3D Animation |
Project 4: Motion Infographics Film | Industrial Visit |
Nuke and AE | Compositing |
Solving Complex Problems | Future Casting |
Fourth Year Syllabus of MSc in 3D Animation and VFX
The table below summarises the fourth-year syllabus of the MSc in VFX & Animation.
Semester 7 | |
---|---|
Design Management | Animation/VFX Film (Pre-Production) |
Project: Animation/VFX Film (Production) | Summer Internship |
India and Its Place in the Contemporary World | Theory of Everything |
Semester 8 | |
Graduation Project: Animation and VFX | Digital Transformation |
Finding Your Purpose in Life |
Let’s have a look at the year-wise syllabus for the BA in Animation & Visual Effects.
First Year Syllabus of BA in Animation & Visual Effects
The table below summarises the first-year syllabus of the BA in Animation & Visual Effects.
Semester 1 | |
---|---|
Basics of Sketching and Drawing | Fundamentals of Film Making |
Fundamentals of Photography | Traditional Arts and Digital Techniques |
Techniques of Photographic Composition | History of Art and Design |
Raster Graphics | Rudiments of Animation Drawing |
Semester 2 | |
History of Animation and Visual Effects | Planning for Animation |
Introduction to 3D | Character Design for Animation |
3D Character Design | 3D Basics and 3D Environment Design |
Fundamentals of UV Layouts | Introduction and Advancement of 3D |
3D Design Practical |
Second Year Syllabus of BA in Animation & Visual Effects
The table below summarises the second-year syllabus of the BA in Animation & Visual Effects.
Semester 3 | |
---|---|
Character Setup and Animation | Look Development |
Study of Animation and VFX | Texturing, Lighting and Dynamics |
Dynamics and Character Animation Practical | 3D Character Creation |
Introduction to Motion Graphics | Painting with Pixels |
Semester 4 | |
3D Rendering and Compositing | Match Moving and Video Editing |
Study of 3D Integrations | Editing and Compositing Practical |
Stop Motion Techniques | Acting for Animators |
3D Character Motion | 2D Animation in Flash |
Visual Effects I |
Third Year Syllabus of BA in Animation & Visual Effects
The table below summarises the third-year syllabus of the BA in Animation & Visual Effects.
Semester 5 | |
---|---|
Animation Production | Final Stage of Development |
Case Studies | Animation Industry Market Study Practical |
Visual Effects II | Methods of Shooting for Green Screen |
Miniatures for Low-Budget Filming | Match Moving Techniques |
Semester 6 | |
Project-I: Modeling/Texturing/Lighting/Animation | Project-II: VFX/Editing/Compositing |
Internship | Advanced Animation in Flash |
Dynamic Simulations | Audio Editing |
Architectural Visualisation |
Check out the BSc Animation and VFX course syllabus for each semester provided in the table below.
First Year Syllabus of BSc in VFX & Animation
The table below summarises the first-year syllabus of the BSc in VFX & Animation.
Semester 1 | |
---|---|
Communication & Communication Theories | Media and Cyber Laws |
Classical Animation-I | Foundation Art-I |
Digital Art | Business Communication |
Moral Value and Education | Professional Communication and Technical Writing |
Semester 2 | |
Animation Techniques | Advertising and Public Relations |
3D Design and Modelling | Foundation Art-II |
Classical Animation-II | Web Technology |
Introduction to Multimedia Communication | – |
Second Year Syllabus of BSc in VFX & Animation
The table below summarises the second-year syllabus of the BSc in VFX & Animation.
Semester 3 | |
---|---|
Video and Sound Editing | Visual Effects (VFX) Design |
Principles of Management | Pre-production |
3D Animation-I | Television and Film Production Analysis |
Semester 4 | |
Media Economics | Visual Effects (VFX) Design |
3D Animation-II | Post Production |
Special Effects (SFX) | – |
Third Year Syllabus of BSc in VFX & Animation
The table below summarises the third-year syllabus of the BSc in VFX & Animation.
Semester 5 | |
---|---|
Production Process | Management Information System |
Communication Research | Modelling and Texturing |
Lighting and Shading | Industrial Training |
Introduction to Digital Image Processing | – |
Semester 6 | |
Digital Film Production | Visual Perception |
Project and Dissertation | – |
Also Read: Top BFA Animation & VFX Colleges in Jaipur
VFX syllabus covers a wide range of subjects, encompassing both technical and artistic aspects of creating visual effects for film, television, video games, and other media. Here are some important VFX subjects students will study during the course.
VFX Subjects | Topics Covered |
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Introduction to Visual Effects |
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Computer Graphics Fundamentals |
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Compositing |
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3D Modeling and Texturing |
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Animation |
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Special Effects |
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Lighting and Rendering |
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Motion Graphics |
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Visual Effects Project Management |
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VFX courses typically cover a range of core subjects to provide students with a comprehensive understanding of the field. Here are some common core subjects you might find in various VFX courses.
Subject | Description |
---|---|
Communication | Principles of effective visual communication. |
Pre-Visualisation Art & Design | Sketching ideas before production begins. |
Character Development & Behavioral Science | Creating believable characters and behaviors. |
Design Thinking & Pre Production | Planning creative projects with structured process. |
Introduction to Photography | Basics of capturing images with cameras. |
Visual & Verbal Storytelling | Combining images and words for narrative. |
Motion Graphics | Animated graphic elements for storytelling. |
Fundamentals of Film Making | Core techniques for producing films. |
Visual Development (VFX Pre-production) | Designing VFX look before shooting. |
Fundamentals of 3D | Basics of 3D modeling and animation. |
Digital Art | Creating artwork using digital tools. |
3D Asset Development | Building 3D models and environments. |
Set Extension | Digitally expanding filmed environments. |
Planning & Chroma Shoot | Preparing green screen shooting setups. |
Cinematography Introduction | Basics of camera work and lighting. |
Camera Tracking | Matching camera movement digitally. |
Compositing | Combining visual elements into scenes. |
Match Move & Match Mation | Integrating 3D elements with footage. |
Advanced Compositing | Complex layering and visual integration. |
Advanced Lighting & Rendering | Enhancing realism in 3D scenes. |
DI Digital Intermediate | Color grading and post-production finishing. |
Rigging and Controller Objects | Setting up joints for animation. |
Automation and Scripting | Coding tasks to speed workflows. |
Also Read: Animation & VFX Colleges in Noida
In VFX courses, students usually have the option to choose from a range of elective subjects depending on their interests and career aspirations. These subjects provide students with the necessary skills and knowledge to work in different areas of the VFX industry, such as film, television, advertising, video game development, and more. The most common elective subjects in VFX courses are mentioned below.
In today's digital age, online VFX courses have emerged as a popular option for working professionals who aspire to learn the art of visual effects. There are a plethora of online VFX courses available, ranging from beginner to advanced levels, which are offered by various renowned platforms, universities, and specialized institutions around the world. Before enrolling in any online course, it is important to check the VFX syllabus to ensure that it aligns with your learning needs and career aspirations. Listed below are the common VFX subjects and software taught during the course.
Pre-production | Storyboarding | Cinematography |
---|---|---|
Stop-motion | Digital design | Layer-based compositing |
Clean plate & wire removal | Motion graphics | 3D design |
Advanced particle effects | Cloth FX | Pyrotechnics |
Rigid body simulations | Fluid simulation | Realistic rendering techniques |
Advanced compositing | Concepts of set extension & CG integration | Node-based compositing |
Match moving & camera tracking | Stereoscopic conversion | Realistic digital environments |
Procedural FX workflow | Project & case studies for motion graphics | Project - VFX shot with Miniature Models |
Adobe Photoshop | Adobe After Effects | Adobe Premiere |
---|---|---|
Adobe Audition | Autodesk® 3ds Max® | Autodesk® Mudbox® |
Autodesk® Maya® | Adobe Substance 3D Painter | Fusion |
Mocha | Silhouette | 3D Equalizer |
Nuke™ | Real Flow | Vue |
The VFX course syllabus and subjects for the Diploma in VFX are mentioned below.
Digital Design | Layer-based, Node-based & Advanced Compositing | Digital Makeup |
---|---|---|
Stereoscopic Pipeline | 3D Design | Multi-Pass Compositing |
Cloth FX and Pyrotechnics | Match Moving and Camera Tracking | 3D for NUKE |
Advance Paint Techniques | Day-to-Night Conversion | Creating Visual Effects Element |
Time Warping | Multi-Plate Compositing | Chroma Keying Techniques |
Maya and NUKE Integration | Basics of Photography | Advance Roto Techniques |
Clean plate & Wire Removal | Projection for Visual Effects | Concepts of Set Extension & CG Integration |
Advanced Particle Effects | - | - |
Some of the important VFX course subjects that are covered under certification courses are mentioned below.
Particulars | Details |
---|---|
Module 1 | Adobe Premiere Pro Interface Introduction |
Module 2 | Introduction to Final Cut Pro Interface |
Module 3 | Introduction to the NUKE Interface |
Module 4 | Introduction to Adobe After Effects Interface |
Module 5 | Motion Graphics |
Module 6 | Compositing |
Module 7 | Match Moving |
Module 8 | Scripting |
Module 9 | Video Editing |
Software/Programming Language Covered |
|
Many top VFX colleges in India require entrance exam scores for admission to undergraduate and postgraduate degrees. Below we have provided a general overview of the syllabus covered in VFX entrance exams.
NID: NID entrance exam syllabus for VFX & Animation includes sketching, visual design, storytelling, creativity, and general aptitude.
IIAD: IIAD entrance exam syllabus aims to assess visual communication, design thinking, logical reasoning, and creative problem-solving through written and interview rounds.
UCEED: UCEED entrance exam syllabus focuses on visualisation, design thinking, creativity, logical reasoning, and drawing.
CEED: CEED entrance exam syllabus tests design aptitude, problem-solving, sketching, and innovation.
NIFT: NIFT entrance exam syllabus includes communication ability, creative thinking, drawing, general knowledge, and analytical skills.
LPUNEST: LPU entrance exam syllabus (LPUNEST) covers English, reasoning, design fundamentals, and general awareness.
AMITY: Amity entrance exam syllabus assesses logical reasoning, English, creativity, and portfolio (if applicable).
New technologies and novel approaches are continuously making their way into the animation industry, which means learning never really stops. That is why it pays to invest in books that can assist enhance one’s talents as a VFX designer. Students can always seek resources online or sit through video courses but VFX books are handier for artists who prefer to enhance their skill set the old-fashioned way. Here are some of the top books to study VFX syllabus:
Name of the Book | Author(s) |
---|---|
Lighting for Animation | Jasmine Katatikarn and Michael Tanzillo |
Industrial Light & Magic: The Art of Innovation | Pamela Glintenkamp |
Acting for Animators 4th Edition | Ed Hooks |
Illuminated Pixels: The Why, What, and How of Digital Lighting | Virginia Bowman Wissler |
Matchmoving: The Invisible Art of Camera Tracking | Tim Dobbert |
The Art and Science of Digital Compositing | R. Brinkmann |
The VES Handbook of Visual Effects: Industry Standard VFX Practices and Procedures | Jeffrey A. Okun and Susan Zwerman |
Masters of FX | Ian Failes |
The Digital Matte Painting Handbook | David Mattingly |
Physics for Animators | Michele Bousquet |
After learning about the many types of Animation and VFX courses that applicants can pursue, let us study the programme course structure to obtain a better understanding of the VFX course syllabus and subjects afterwards.
The VFX Certification Course 3-6 months long certified programme is designed to help Multimedia Students grasp the fundamental concepts of Visual Effects and how to use Video Editing tools to obtain seamless shots and produce projects that meet international standards. Any VFX artist must have a keen sense of creativity and artistic elements, as well as a good grasp of VFX and CG software. The course is structured as follows:
Diploma in VFX and Animation is a 12-month diploma programme in Animation and Multimedia. The VFX and Animation course covers everything from 2D Classical and Digital to 3D Animation and Visual Effects. The lesson covers the fundamentals of craftsmanship and construction, as well as 2D old style and advanced movement. The programme covers every aspect of 3D Animation. In the form of core subjects or modules, interactive lectures and sessions, practical lab sessions, digital learning, etc.
The BSc Animation and VFX programme is a three-year undergraduate degree divided into 6 semesters of 6 months each. The curriculum is designed to prepare students to work as professionals in the fields of 2D and 3D animation, visual effects, compositing, storyboarding, comics design, and infographics arts. This VFX course syllabus is intended to provide advanced knowledge in Animation and VFX (Visual Effects), 2D Classical & Digital Animation, and 3D Animation & Visual Effects. The curriculum provides pupils with multiple skill sets, giving them a competitive advantage over their classmates. The pedological structure of the programmes is knit around:
The BA programme in Animation and Visual Effects is a three-year curriculum divided into 6 semesters of 6 months each. The degree is known for its innovative approach and unique themes covered. The curriculum is motivated by art and innovative creative techniques. The programme allows students to hone their talents in various sorts of animation, visual effects compositing, video editing, and cinematography, as well as interactive applications. The programme begins with art and design theory, then moves on to animation and visual effects methods and technology. The BA in VFX and Animation programme is structured around:
The curriculum framework for the B.Des in Animation and VFX programme is holistic in its overall structure, but it focuses on the specific needs of the student to discover, experience, explore, and challenge. Along with the core subject, students can pick from subject-specific specialisations. Furthermore, the curriculum includes Signature and Life-Skills courses through School for Life, based on the diverse needs of the global workplace and expanding lifestyles. Students must complete mandated internships in the social sector, government/public sector, and industry to fill up their learning experience.
The MSc Animation and VFX degree is a two-year VFX programme broken into four 6-month semesters. The first three semesters are made up of classroom lectures and practicals. The fourth semester is dedicated to the Final Project and Internship. Students have the opportunity to investigate and experiment with concepts, as well as communicate those ideas through narrative and non-narrative storytelling strategies. Classroom lectures, debates, presentations, and industry visits are among the course delivery techniques used in the programme. To imitate an industrial experience, real-world exposure is provided through assignments and projects.
When it comes to VFX projects, the topics can be diverse and varied, ranging from simple to complex, depending on the specific interests, skills, and objectives of the individuals or teams involved. If you are looking to pursue such a project, here are some potential VFX project topics that you can consider exploring:
The syllabus for a specific VFX course is typically available on the website of the college/ online platform offering the course. Interested students can visit the concerned website, navigate to the page for the VFX course of interest, and review the syllabus.
Many VFX courses include industry-relevant projects as part of the syllabus. These projects may involve collaboration with industry professionals, simulated production scenarios, or real-world client briefs. Working on industry-relevant projects helps VFX students gain practical experience and build their portfolios.
Practical skills in VFX courses are generally taught through hands-on training using industry-standard software tools and techniques. Students may work on studio projects, assignments, and exercises to develop their skills in areas such as CGI modelling, animation, compositing, and rendering.
The structure of a VFX syllabus may vary depending on factors such as the level of study, the duration of the course, and the institution offering the course. However, common structures include a combination of lectures, practical workshops, studio projects, assignments, and assessments.
VFX syllabus covers a wide range of topics related to visual effects production. This may include Animation and VFX Principles, Mass Media and Media Literacy, Animation Drawing, Augmented Reality and Virtual Reality, Story Design and Development, Advanced Rigging, Lighting and Rendering, Tools and Techniques of Cinematography, etc.
The difficulty of a VFX syllabus can vary depending on factors such as the level of the course (beginner, intermediate, advanced), the complexity of the software and techniques being taught, and the individual student's background and aptitude for the subject matter.
The best books for VFX course syllabus are Lighting for Animation, Industrial Light & Magic: The Art of Innovation, Acting for Animators 4th Edition, Illuminated Pixels: The Why, What, and How of Digital Lighting, Matchmoving: The Invisible Art of Camera Tracking, The Art and Science of Digital Compositing, The VES Handbook of Visual Effects: Industry Standard VFX Practices and Procedures, etc.
The BSc Animation and VFX course subjects are Communication & Communication Theories, Media and Cyber Laws, Classical Animation, Foundation Art, Animation Techniques, Advertising and Public Relations, 3D Design and Modelling, Video and Sound Editing, Visual Effects (VFX) Design, Post Production, Special Effects (SFX), Production Process, Management Information System, Communication Research, Digital Film Production, Visual Perception, etc.
The subjects that students will study in Diploma VFX courses are Digital Design, Layer-based, Node-based & Advanced Compositing, Digital Makeup, Stereoscopic Pipeline, 3D Design, Multi-Pass Compositing, Cloth FX and Pyrotechnics, Match Moving and Camera Tracking, 3D for NUKE, Advance Paint Techniques, Day-to-Night Conversion, Creating Visual Effects Element, Time Warping, Multi-Plate Compositing, Chroma Keying Techniques, etc.
The syllabus for BA in Animation & Visual Effects includes subjects like Basics of Sketching and Drawing, Fundamentals of Film Making, Fundamentals of Photography, 3D Character Design, 3D Basics and 3D Environment Design, Fundamentals of UV Layouts, Character Setup and Animation, Look Development, Editing and Compositing Practical, Stop Motion Techniques, Acting for Animators, etc.
The subjects in B.Des in Animation and VFX course are Principles of Design, Design Process, Computer Applications, Material Exploration, Drawing for Animation, Character design & Sculpting, Space Form Movement and Time, Concept art & matte painting, Film Language and Editing For Animation, Project 3: 3D Tools and Processes, Persuasive Presence, Solving Complex Problems, Technologies of the Future, Future Casting, Design Management, Animation/VFX Film (Pre-Production), etc.
The syllabus for MSc in 3D Animation and VFX course covers topics like Animation and VFX Principles, Animation Drawing, Story Design and Development, Visual Language and Aesthetics, Mass Media and Media Literacy, Augmented Reality and Virtual Reality, Tools and Techniques of Cinematography, Sound Design, Advanced Rigging, Lighting and Rendering, etc.
The electives in VFX course syllabus are 3D Character Animation, 3D Animation Production, Motion Capture, 3D Dynamics, Internships in Media and Design, Advanced Color Correction, Previsualization, CG Compositing, Advanced Topics in Visual Effects, 3D Animation Survey, Fundamentals of Cinema Production, Editing Intensive, Visual Effects Supervision, 3D Modeling and Shading, Colour Correction, etc.
The core VFX course subjects are Communication, Pre-Visualization Art & Design, Character Development & Behavioral Science, Design Thinking& Pre Production, Introduction to Photography, Visual & Verbal Storytelling, Motion Graphics, Fundamentals of Film Making, Visual Development (VFX Pre-production), Fundamentals of 3D, Digital Art, 3D Asset Development, Motion Graphics, Set Extension, Planning & Chroma Shoot, Cinematography Introduction, Camera Tracking, Compositing, etc.
The VFX course syllabus covers topics like Animation and VFX Principles, Mass Media and Media Literacy, Animation Drawing, Augmented Reality and Virtual Reality, Story Design and Development, Advanced Rigging, Lighting and Rendering, Tools and Techniques of Cinematography, Automation and Scripting, etc.